charset,Shift_JIS descript { version,1 } sakura.cursor { mouseup0,Head,system:hand mouseup1,Face,system:finger mouseup2,Bust,system:hand mouseup3,Ny,system:finger } kero.cursor { mouseup0,Head,system:hand mouseup1,Face,system:finger } surface0 { element0,overlay,surface0.png,0,0 } surface1 { element0,overlay,surface0.png,0,0 element1,overlay,element1.png,0,0 } surface2 { element0,overlay,surface0.png,0,0 animation0.interval,runonce animation0.pattern0,overlay,1200,70,220,10 animation0.pattern1,overlay,1201,70,220,10 animation0.pattern2,overlay,1200,70,220,10 animation0.pattern3,overlay,1201,70,220,10 animation0.pattern4,overlay,1200,70,220,10 animation0.pattern5,overlay,1201,70,220,10 } surface3 { element0,overlay,surface0.png,0,0 animation0.interval,runonce animation0.pattern0,overlay,1300,70,220,40 animation0.pattern1,overlay,1301,70,220,40 animation0.pattern2,overlay,1302,70,220,40 animation0.pattern3,overlay,1300,70,220,40 animation0.pattern4,overlay,1301,70,220,40 animation0.pattern5,overlay,1302,70,220,40 } surface4 { element0,overlay,surface0.png,0,0 animation0.interval,runonce animation0.pattern0,overlay,1400,70,15,144 animation0.pattern1,overlay,1400,70,10,147 animation0.pattern2,overlay,1400,70,5,150 } surface5 { element0,overlay,surface0.png,0,0 animation0.interval,runonce animation0.pattern0,overlay,1500,70,230,0 animation0.pattern1,overlay,1501,70,230,0 animation0.pattern2,overlay,1502,70,230,0 } surface6 { element0,overlay,surface0.png,0,0 element1,overlay,element6.png,0,0 } surface7 { element0,overlay,surface0.png,0,0 animation0.interval,runonce animation0.pattern0,overlay,1700,70,180,80 animation0.pattern1,overlay,1701,70,180,80 animation0.pattern2,overlay,1700,70,180,80 animation0.pattern3,overlay,1701,70,180,80 animation0.pattern4,overlay,1700,70,180,80 animation0.pattern5,overlay,1701,70,180,80 } surface.append0-7 { collisionex0,Head,polygon,253,88,297,117,371,150,361,105,296,80 collisionex1,Face,polygon,19,52,4,89,22,128,88,119,101,133,137,139,149,95,116,74,118,44,51,32 collisionex2,Bust,polygon,130,198,100,218,167,270,237,302,314,318,311,281,228,248 collisionex3,Leg,polygon,327,318,336,343,375,344,373,319 collisionex4,Leg,polygon,439,316,437,333,444,344,489,343,490,322,484,310 collisionex5,Engine,polygon,382,52,379,69,423,85,425,103,401,147,412,162,441,122,468,148,516,128,506,109,522,112,521,90,501,82,490,64,477,59,517,5,491,2,458,53,432,62 collisionex6,Mouth,polygon,33,141,50,171,84,159,72,135 collisionex7,Antenna,polygon,163,30,170,65,191,71,202,37 collisionex8,Antenna,polygon,321,63,321,88,336,92,337,61 collisionex9,Meatball,polygon,486,210,480,217,497,269,506,280,508,257,498,226 } surface10 { collision0,70,84,169,130,Head collision1,115,130,175,154,Face } surface11 { collision0,90,80,180,128,Head collision1,140,128,183,122,Face } surface12 { collision0,73,87,163,122,Head collision1,110,122,175,159,Face } surface9020 { collision0,89,270,205,400,Ny }