descript { version,1 } surface0 { collision0,95,51,203,106,Head collision1,143,147,161,159,Mouse collision2,114,108,194,158,Face collision3,111,205,175,253,Bust collision4,92,322,194,379,Bottom animation0.interval,sometimes animation0.pattern0,overlay,1000,80,116,105 animation0.pattern1,overlay,1001,80,116,105 animation0.pattern2,overlay,1000,80,116,105 animation0.pattern3,overlay,-1,80,0,0 } surface1 { collision0,95,51,203,106,Head collision1,143,147,161,159,Mouse collision2,114,108,194,158,Face collision3,111,205,175,253,Bust collision4,92,322,194,379,Bottom } surface2 { collision0,95,51,203,106,Head collision1,143,147,161,159,Mouse collision2,114,108,194,158,Face collision3,111,205,175,253,Bust collision4,92,322,194,379,Bottom animation0.interval,sometimes animation0.pattern0,overlay,1000,50,116,105 animation0.pattern1,overlay,1001,50,116,105 animation0.pattern2,overlay,1000,50,116,105 animation0.pattern3,overlay,-1,50,0,0 } surface3 { collision0,95,51,203,106,Head collision1,143,147,161,159,Mouse collision2,114,108,194,158,Face collision3,92,322,194,379,Bottom animation0.interval,sometimes animation0.pattern0,overlay,1002,80,116,105 animation0.pattern1,overlay,1001,80,116,105 animation0.pattern2,overlay,1002,80,116,105 animation0.pattern3,overlay,-1,80,0,0 } surface4 { collision0,95,51,203,106,Head collision1,143,147,161,159,Mouse collision2,114,108,194,158,Face collision3,92,322,194,379,Bottom } surface5 { collision0,95,51,203,106,Head collision1,143,147,161,159,Mouse collision2,114,108,194,158,Face collision3,92,322,194,379,Bottom } surface6 { collision0,95,51,203,106,Head collision1,143,147,161,159,Mouse collision2,114,108,194,158,Face collision3,111,205,175,253,Bust collision4,92,322,194,379,Bottom } surface7 { collision0,95,51,203,106,Head collision1,143,147,161,159,Mouse collision2,114,108,194,158,Face collision3,111,205,175,253,Bust collision4,92,322,194,379,Bottom animation0.interval,sometimes animation0.pattern0,overlay,1000,70,116,105 animation0.pattern1,overlay,1001,70,116,105 animation0.pattern2,overlay,1000,70,116,105 animation0.pattern3,overlay,-1,70,0,0 } surface8 { collision0,95,51,203,106,Head collision1,143,147,161,159,Mouse collision2,114,108,194,158,Face collision3,111,205,175,253,Bust collision4,92,322,194,379,Bottom animation0.interval,sometimes animation0.pattern0,overlay,1002,80,116,105 animation0.pattern1,overlay,1001,80,116,105 animation0.pattern2,overlay,1002,80,116,105 animation0.pattern3,overlay,-1,80,0,0 } surface9 { collision0,95,51,203,106,Head collision1,143,147,161,159,Mouse collision2,114,108,194,158,Face collision3,111,205,175,253,Bust collision4,92,322,194,379,Bottom } surface25 { collision0,95,51,203,106,Head collision1,143,147,161,159,Mouse collision2,114,108,194,158,Face collision3,92,322,194,379,Bottom }