charset,Shift_JIS descript { version,1 } surface0 { animation0.interval,sometimes animation0.pattern0,overlay,99,0,65,96 animation0.pattern1,overlay,98,50,65,96 animation0.pattern2,overlay,-1,100,0,0 } surface1 { element0,overlay,surface0000.png,0,0 element1,overlay,element0001.png,62,83 } surface2 { element0,overlay,surface0000.png,0,0 element1,overlay,element0002.png,62,79 } surface3 { element0,overlay,surface0000.png,0,0 element1,overlay,element0003.png,62,84 } surface4 { element0,overlay,surface0000.png,0,0 element1,overlay,element0004.png,62,79 } surface5 { element0,overlay,surface0000.png,0,0 element1,overlay,element0005.png,62,85 } surface6 { element0,overlay,surface0000.png,0,0 element1,overlay,element0006.png,65,96 } surface7 { element0,overlay,surface0000.png,0,0 element1,overlay,element0007.png,61,58 } surface8 { element0,overlay,surface0000.png,0,0 element1,overlay,element0008.png,61,85 } surface9 { element0,overlay,surface0000.png,0,0 element1,overlay,element0009.png,62,60 } surface25 { element0,overlay,surface0000.png,0,0 element1,overlay,element0025.png,85,123 } surface.append0-9,25 { collision0,41,51,141,92,Head collision1,64,92,125,136,Face collision2,65,160,129,195,Bust collision3,54,7,90,57,Antenna collision4,115,219,133,275,Belt collision5,114,368,187,400,Shoes collision6,39,368,108,397,Shoes } surface10-11 { collision0,16,41,38,91,Plug collision1,105,23,140,53,Ear collision2,56,39,82,68,Ear collision3,77,52,130,95,Face }